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Second, because the project was developed in close collaboration with the Stalag Luft III Museum in Żagań (Poland). The museum provided us with numerous original documents (site plans, prisoner-of-war ID cards, original photos, and background information on the various tunnels), some of which served as inspiration for the illustrations.
And third, because it is our first cooperative game in our publishing catalog that can also be played as a solo game.
We’re also very proud that the renowned game designer Philip duBarry entrusted us with this labor of love.
We’re really looking forward to showing you the final result of this unique collaboration with so many talented people on this project. |